0 | DISPATCH | Dispatches an event to the client | Receive |
1 | HEARTBEAT | Fired periodically to keep the connection alive | Send/Receive |
2 | IDENTIFY | Starts a new session during the initial handshake | Send |
3 | PRESENCE_UPDATE | Updates the client presence | Send |
4 | VOICE_STATE_UPDATE | Joins, moves, or disconnects from a voice channel | Send |
5 | VOICE_SERVER_PING | Pings the voice server | Send |
6 | RESUME | Resumes a previous session after a disconnect | Send |
7 | RECONNECT | Indicates the client should reconnect to the gateway | Receive |
8 | REQUEST_GUILD_MEMBERS | Requests members for a guild | Send |
9 | INVALID_SESSION | Session has been invalidated; client should reconnect and identify | Receive |
10 | HELLO | Sent immediately after connecting; contains heartbeat interval | Receive |
11 | HEARTBEAT_ACK | Acknowledgement of a heartbeat | Receive |
12 | GATEWAY_ERROR | Indicates an error occurred while processing a gateway message | Receive |
14 | LAZY_REQUEST | Requests lazy-loaded guild data | Send |